
Let us review the definitions of velocity and acceleration with the help of two problems.
| Suppose that the position vector function for a particle is given by r(t)
= x(t)i + y(t)j
with x(t) = at + b and y(t) = ct2 + d, where a = 1m/s, b = 1m, c = 0.125m/s2, and d = 1m. (a) Calculate the average velocity during the time interval t = 2s to t = 4s. (b) Determine the velocity and speed at t = 2s.
| |||||||||
| The coordinates of an object moving in the xy-plane vary with time
according to the equations x = (-5m)sin(t) and y = (4m) - (5m)cos(t), where t is in seconds. (a) Determine the components of velocity and components of acceleration at t = 0. (b) Write expressions for the position vector, the velocity vector, and the acceleration vector at any time t > 0. (c) Describe the path of the object in an xy-plot.
|
| t (s) | x(t) (m) | y(t) (m) |
0 |
0 |
-1 |
0.1 |
-0.49917 |
-0.97502 |
0.2 |
-0.99335 |
-0.90033 |
0.3 |
-1.4776 |
-0.77668 |
0.4 |
-1.94709 |
-0.6053 |
0.5 |
-2.39713 |
-0.38791 |
0.6 |
-2.82321 |
-0.12668 |
0.7 |
-3.22109 |
0.175789 |
0.8 |
-3.58678 |
0.516466 |
0.9 |
-3.91663 |
0.89195 |
1 |
-4.20735 |
1.298488 |
1.1 |
-4.45604 |
1.732019 |
... |
... |
... |
We can now use the spreadsheet to make a Graph [chart type XY (Scatter) in Microsoft Excel] of the path of the object, by plotting y(t) as a function of x(t). The path is a circle. The center of this circle lies on the y-axis at x = 0, y = 4m.

At t = 0 the particle is at x = 0, y = -1m. Its velocity vector is pointing into the negative x-direction. The particle is moving clockwise in a circle.
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Let a = axi + ayj + azk be constant. Since a is constant, the components ax, ay, and az are constant and the average acceleration is equal to the instantaneous acceleration.
Assume that at t = 0 a particle is at position r0 = x0i + y0j + z0k and has velocity v0 = v0xi + v0yj + v0zk. At time t, i.e. after a time interval Dt = t, its velocity has changed by an amount Dv = aDt = at. We can rewrite this in terms of the components as
Dvxi + Dvyj + Dvzk = axti + aytj + aztk.
A vector equation like this is equivalent to a set of three equations, one for each
component of the vector in three dimensions.
Dvx = axt, Dvy = ayt, Dvz = azt.
We therefore have at time t:
vx = v0x + Dvx = v0x + axt, vy = v0y + ayt, vz = v0zt + azt, or
v = v0 + at.
Note: If the directions of v0 and a are different, the direction of v is different from the direction of v0.
Using the same arguments we made in module 2, we can now find the position of the particle at time t.
x - x0 = v0xt + (1/2)axt2, y - y0 = v0yt + (1/2) ayt2, z - z0 = v0zt + (1/2)azt2,
or
x = x0 + v0xt + (1/2)axt2, y = y0 + v0yt + (1/2) ayt2, z = z0 + v0zt + (1/2)azt2, or
r = r0 + v0t + (1/2)at2.
Note: The directions of r0, v0, a, and r may all be different.
| At t = 0, a particle moving in the xy-plane with constant acceleration has a
velocity v0 = (3i - 2j)m/s at the origin. At
t = 3s, the particle's velocity is v = (9i + 7j)m/s.
Find (a) the acceleration of the particle and (b) the coordinates at any time.
|
| A particle originally located at the origin has an acceleration of a =
3j
m/s2 and an initial velocity of v0 = 5i
m/s. (a) Find the vector position and velocity at any time t. (b) The coordinates and speed of the particle at t = 2s.
|
Links to other Web Materials:
| Motion in 2 Dimensions
|
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